Saturday, January 4, 2020

Video Game Violence Therapeutic Outlet or Perpetuating...

The video game world is full of wonders, fantasy worlds, and even real life scenarios that we see on television. There are games based off of television shows, popular movies, and even comic book universes. In David Perry’s speech and presentation, â€Å"Are Video Games Better Than Life?† he brought up a lot of points about gaming both from its humble beginnings to where we are today. However, he made it clear that the discussion was to be about the video game world. Are video games better than reality? This is a hard question with various and diverse answers. It is something that people from just about all walks of life have an opinion about. Through the use of a media presentation, he showed the diverse evolution of games; how since†¦show more content†¦The most popular games, like Grand Theft Auto IV offer what’s called â€Å"free play†. The ability to go where you want and do what you want in the gaming environment. The bigger the virt ual world, the more exciting this can be. There are no signs, however, that tell you to punch or shoot someone† (Ulanoff). While Highland talked about how playing video games enough will â€Å"make you believe† you can actually do what you are doing inside the game, it goes hand in hand with something that Jones said in his article, Violent Media is Good for Kids. â€Å"Suddenly, I had a fantasy self to carry my stifled rage and buried desire for power. I had a fantasy self who was a self: unafraid of his desires and the world’s disapproval, unhesitating and effective in action† (Jones 195). This realization of games being our way of releasing our worries and anger onto the world being the primary reason that video games have become very appealing over the years and their evolution as an escape. Despite any regulations set out by the Entertainment Software Rating Board, or ESRB, video games have been becoming more of a part of people’s lives than ever before, just as Michael Highland stated about his own life. Still, there are opponents to the notion of violent video games being a necessary therapeutic release. According to the article contained in the Harvard Mental Health Letter, Violent Video Games and Young People, they argue against this notion of therapeutic release.Show MoreRelatedGp Essay Mainpoints24643 Words   |  99 PagesDemocrats were likely to win) †¢ Anonymity: given free rein to publish any thought that comes to mind †¢ E.g. For every worthwhile video present on the site (think Annie Leonard’s â€Å"The Story of Stuff†) there are a multitude of videos featuring otherwise inane and banal individuals indulgently banging away at their pianos or doing less-than-funny spoofs of music videos (think the Two Chinese Boys in their dormitory room) †¢ E.g. Temasek Review: an anti-government news portal †¢ E.g. PoliticalRead MoreOrganisational Theory230255 Words   |  922 Pagesthe organizational identity Understanding organization culture through symbols Introduction – two ways of exploring culture Communicating cultures Negotiation of meaning influences organizational design Ideology, rhetoric and negotiation Arenas and games Conclusions 301 302 304 314 314 314 320 320 323 324 Chapter 8 Reflexive organization theory: critical theory and psychoanalysis Introduction The development of critical theory as a challenging perspective in organization theory Critical theoryRead MoreDeveloping Management Skills404131 Words   |  1617 Pagesdata for each assessment. †¢ Updated the research supporting key points in each chapter. †¢ Added a Resource Locator table at the beginning of each chapter in the Instructors Manual, organized according to a chapter’s learning objectives. †¢ Added new video clips and exercise recommendations in the Instructors Manual. †¢ Enhanced the test bank by adding more application questions. †¢ Revised the PowerPoint slides. A MESSAGE TO STUDENTS: Why Focus on Management Skill Development? Given that a â€Å"skill

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